At top of paper:
[* Draw a circle]
* Draw an invoking earth pentagram [inside circle], with sigil of Ruler
of House related to the matter in Question.
Rest of paper:
* With mind fixed on Sigil and Question, make 16 lines of dots
* Foreach set of 4 lines: write 2 dot for even number of dots,
1 cross for odd, eg
13 -> *
12 -> * *
6 -> * *
3 -> *
* You now have 4 Geomantic figures, (written from right to left, for
convenience) called the 4 Mothers
* Derive 4 Daughters by taking all the first lines of the figure, and
writing them downwards to make the first Daughter, all the second
lines to make the second, etc.
* These should be written to the left of the 4 Mothers, making figures 5-8
* Now the 4 Resultants (or 4 Nephews) are derived by "XORing" each pair
of figures, ie add the number of dots in each line, if even draw 2 crosses
for that line of the Nephew, if odd put 1. The pairs of figures from which
come the Resultants are 1+2, 3+4, etc.
* These are written underneath the 8 first figures under the pairs from
which they were derived, for convenience
* These are the 12 important figures
* Now the Left and Right Witnesses, and the Judge are calculated:
* The Witnesses are derived from the Nephews in the same way as the Nephews
were calculated, and then the Judge comes from the Witnesses in the
same way. The Witnesses are otherwise unimportant.
* If desired, the Reconciler can be calculated as above from the Judge and
the figure in the house signifying the Question.
* If the Question is one of money, the Part of Fortune is calculated by
adding the number of points in the first 12 figures, and then modulo
12. If 0, then it is 12. It is a money- related figure, ie cash, and
that figure tells of your money situation.
* The first 12 figures are drawn on a geomantic map:
+--------------------------+
|\ /\ /|
| \ #5 / \ #12 / |
| \ / \ / |
| \ / \ / |
| \ 11/ \ / |
| #9 \ / \9/ |
| 12X #1 X8 #8 |
| / \ / \ |
| / \ / \ |
| / \ / \ |
| / \ / \ |
| / \10/ \ |
|/ #2 1\/7 #4 \|
|\ /\ /|
| \ /4 \ / |
| \ / \ / |
| \ / \ / |
| \ / \ / |
|#6 \ / \ / #11 |
| 2 X #3 X6 |
| /3\ /5\ |
| / \ / \ |
| / \ / \ |
| / \ / \ |
| / #10 \ / #7 \ |
|/ \/ \|
+--------------------------+
The #numbers are the order in which you write the Geo figures. The
non-# numbers are the numbers of the houses. The map is interpreted
by reading each house, in order, and the figure contained therein,
from the following tables.
General notes on each house:
Ascendant (1st house) Life, health, querent etc.
2nd house Money, property, personal worth
3rd house Brothers, sisters, news, short journeys,etc.
4th house Father, landed property, inheritance. The grave,
the end of the Question.
5th house Children, pleasure, fesats, speculation
6th house Servants, sickness, uncles and aunts, small animals
7th house Love, marriage, spouse. Partnerships and associations,
public enemies, law suits
8th house Deaths, wills, legacies; pain, anxiety. Estate
of deaceased
9th house Long journeys, voyages. Science, religion, art,
visions, and divinations.
10th house Mother. Rank and honour, trade or profession,
authority, employment, and worldly position generally
11th house Friends, hopes and wishes
12th house Sorrows, fears, punishments, enemies in secret,
institutions, unseen dangers, restriction
General notes on each figure:
Acquisitio Generally good for profit and gain
Amissio Good for loss of substance and sometimes for love; but
*very bad* for gain
Fortuna Major Good for gain in all things where a person has hopes to win
Fortuna Minor Good in any matter in which a person wishes to proceed quickly
Laetitia Good for joy, present or to come
Tristitia Evil in almost all things
Puella Good in all demands, especially in those relating to women
Puer Evil in almost all demands, except in those relating to
War or Love
Rubeus Evil in all that is good and Good in all that is Evil
Albus Good for profit and for entering into a place or undertaking
Conjunctio Good with good, or evil with evil. Recovery of things lost
Carcer Generally evil. Delay, binding, bar, restriction
Caput Draconis Good with good; evil with evil. Gives a good issue for gain
Cauda Draconis Good with evil, and evil with good. Good for loss, and for
passing out of an affair
Via Injurious to the goodness of other figures generally, but
good for journeys and voyages
Populus Sometimes good and sometimes bad; good with good, and evil
with evil
Actual tables:
Ascendant (1st house)
---------------------
Acquisitio Happy, success in all things
Amissio Ill in all things but for prisoners
Fortuna Major Good save in secrecy
Fortuna Minor Speed in victory and in love, but choleric
Laetitia Good, except in war
Tristitia Medium, but good for treasure or fortifying
Puella Good except in war
Puer Indifferent. Best in war
Rubeus DESTROY THE FIGURE IF THIS OCCURS, AND DO NOT
TRY AGAIN FOR AT LEAST 2 HOURS
Albus Good for marriage. Mercurial. Peace
Conjunctio Good with evil, evil with evil
Carcer Evil except to fortify a place
Caput Draconis Good in all things
Cauda Draconis DESTROY THE FIGURE IF THIS OCCURS, AND DO NOT
TRY AGAIN FOR AT LEAST 2 HOURS
Via Evil except for prison
Populus Good for marriage
2nd house
---------
Acquisitio Very prosperous
Amissio Very ill for money, but good for love
Fortuna Major Good except in sad things
Fortuna Minor Very good
Laetitia Sickly
Tristitia Medium, but good to fortify
Puella Very good
Puer Good, but with trouble
Rubeus Evil in all demands
Albus Good in all
Conjunctio Commonly good
Carcer Good in Saturnine questions; else evil
Caput Draconis Good
Cauda Draconis Very evil
Via Indifferent
Populus Medium good
3rd house
---------
Acquisitio Favour and riches
Amissio Ill end - except for quarrels
Fortuna Major Good in all
Fortuna Minor Good - but wrathful
Laetitia Ill
Tristitia Evil in all
Puella Good
Puer Good fortune
Rubeus Evil except to let blood
Albus Very good
Conjunctio Good fortune
Carcer Evil
Caput Draconis Very good
Cauda Draconis Evil in all
Via Very good in all
Populus Rather good than bad
4th house
---------
Acquisitio Good fortune and success
Amissio Ill in all
Fortuna Major Good in all, but melancholy
Fortuna Minor Rather evil except for peace
Laetitia Mainly good
Tristitia Evil in all
Puella Indifferent
Puer Evil, except in War or love
Rubeus Evil except in War and Fire
Albus Very good except in War
Conjunctio Good save for health; see the 8th
Carcer Good only for melancholy
Caput Draconis Good save in war
Cauda Draconis Good especially for conclusion of the matter
Via Good in all save love
Populus Good in all but love
5th house
---------
Acquisitio Good success
Amissio Evil except for agriculture
Fortuna Major Very good in all things
Fortuna Minor Good in all things
Laetitia Excellently good
Tristitia Very evil
Puella Very good, but notice the aspects
Puer Medium good
Rubeus Evil save for love, and sowing seed
Albus Good
Conjunctio Medium
Carcer Receive a letter within 3 days. Evil
Caput Draconis Very good
Cauda Draconis Very evil
Via Voyages good
Populus Good in most things
6th house
---------
Acquisitio Good - especially if it agree with the 5th
Amissio Rather evil for love
Fortuna Major Very good except for debauchery
Fortuna Minor Medium in all
Laetitia Evil generally
Tristitia Evil, except in debauchery
Puella Good, but especially so for debauchery
Puer Medium
Rubeus Evil except for blood-letting
Albus Good in all things
Conjunctio Good for immorality only
Carcer Very evil
Caput Draconis Good for immorality only
Cauda Draconis Rather good
Via Evil
Populus Good
7th house
---------
Acquisitio Reasonably good
Amissio Very good for love, otherwise evil
Fortuna Major Good in all
Fortuna Minor Evil except for war or love
Laetitia Indifferent
Tristitia Evil for inheritance and magic only
Puella Good except for war
Puer Evil, save in war
Rubeus Evil except for war and fire
Albus Good except for War
Conjunctio Rather good
Carcer Evil
Caput Draconis Good especially for peace
Cauda Draconis Evil, war and fire
Via Rather good, especially for voyages
Populus In war good; else medium
8th house
---------
Acquisitio Rather good, but not very. The sick shall die
Amissio Excellent in all questions
Fortuna Major Moderately good
Fortuna Minor Evil generally
Laetitia Evil generally
Tristitia Evil, but in secrecy good
Puella Good
Puer Evil, save for love
Rubeus Evil
Albus Good
Conjunctio Evil; death
Carcer Very evil
Caput Draconis Good
Cauda Draconis No good, except for magic
Via Evil
Populus Evil
9th house
---------
Acquisitio Good in all demands
Amissio Evil in all things
Fortuna Major Very good
Fortuna Minor Good, but choleric
Laetitia Very good
Tristitia Evil except for magic
Puella Good for music. Otherwise only medium
Puer Evil except for War
Rubeus Very evil
Albus A messenger brings a letter
Conjunctio Medium good
Carcer Evil in all
Caput Draconis Very good
Cauda Draconis Good for science only. Bad for journeys. Robbery
Via Indifferent. Good for journeys
Populus Look for letters
10th house
----------
Acquisitio Good in suits. Very prosperous
Amissio Evil except for favour with women
Fortuna Major Exceedingly good. Go to superiors
Fortuna Minor Good, except for peace
Laetitia Good, rather in war than in peace
Tristitia Evil except for fortifications
Puella Good for peace
Puer Rather evil. But good for love or war. Most
other things medium
Rubeus Dissolute. Love, fire
Albus Excellent in all
Conjunctio For love, good. For sickness, evil.
Carcer Evil save for hidden treasure
Caput Draconis Good in all
Cauda Draconis Evil save in works of fire
Via Good
Populus Good
11th house
----------
Acquisitio Good in all
Amissio Good for love, otherwise bad
Fortuna Major Very good
Fortuna Minor Good, especially for love
Laetitia Good in all
Tristitia Evil in all
Puella Good and love of ladies
Puer Medium; good favour
Rubeus Evil, except to let blood
Albus Very good
Conjunctio Good in all
Carcer Much anxiety
Caput Draconis Good for the church and ecclesiastical gain
Cauda Draconis Evil save for favours
Via Very good
Populus Good in all
12th house
----------
Acquisitio Evil, pain and loss
Amissio Evil in all things
Fortuna Major Good in all
Fortuna Minor Good, except for alteration, or for suing another
Laetitia Evil generally
Tristitia Evil. But good for magic and treasure
Puella Good in all
Puer Very good in all
Rubeus Evil in all things
Albus Marvellously good
Conjunctio Medium. Bad for prisoners
Carcer Rather good
Caput Draconis Not very good
Cauda Draconis Rather good
Via Excellent
Populus Very evil
* The "dignity" (or strength) of each figure is calculated from how in tune
it is with the house it is in. It is strongest in its own house, very strong
in its Exaltation, strong in its Triplicity, weak in its Fall, and weakest
in its detriment. The Fall is if it is in a house oppposed to its Exaltation,
and its detriment is opposite to its own house.
+-------------+---------+---------+---------+---------+---------+-----------+
|Name of sign | Element | Ruler | Exalted | Strong | Fall | Detriment |
+-------------+---------+---------+---------+---------+---------+-----------+
|Aries | Fire | Mars | Sun | Jupiter | Saturn | Venus |
|Taurus | Earth | Venus | Luna | Jupiter | -- | Mars |
|Gemini | Air | Mercury | -- | Saturn | -- | Jupiter |
|Cancer | Water | Luna | Jupiter | Mercury | Mars | Saturn |
|Leo | Fire | Sol | -- | Mars | -- | Saturn |
|Virgo | Earth | Mercury | Mercury | Saturn | Venus | Jupiter |
|Libra | Air | Venus | Saturn | Jupiter | Sol | Mars |
|Scorpio | Water | Mars | -- | Sun | Luna | Venus |
|Sagittarius | Fire | Jupiter | -- | Venus | -- | Mercury |
|Capricorn | Earth | Saturn | Mars | Mercury | Jupiter | Luna |
|Aquarius | Air | Saturn | -- | -- | -- | Sol |
|Pisces | Water | Jupiter | Mercury | -- | Mercury | Mercury |
+-------------+---------+---------+---------+---------+---------+-----------+
Caput Draconis is strong in the dignities of Jupiter and Venus
Cauda Draconis is strong in the dignities of Saturn and Mars
* Assign a House to your request, from the first "general notes".
* Note whether the Judge (and the Reconciler) are favourable to this.
* Note the significance of the figure in your Question's House.
* See if this figure "springs", or appears in any other houses, and
write this down. Note also the "dignity" of this figure in the Q's H.
* Note astrological aspects between houses, noting what houses are Sextile,
Quintile, Square, Trine, etc. Write the Good on one side of a piece of
paper, and the Evil on the other side, noting the dignities of these
figures, and whether or not the figure is friendly to its House. Note
also whether the astrological aspects are Dexter, ie contrary to the
natural succession of the houses, or Sinister, which is in accordance
with the natural succession. Dexter aspects are more powerful than
Sinister ones.
* Add the meaning of the 4th House, which signifies the end of the matter.
See whether the Judge (and optional Reconciler) are harmonious with it.
* Add also the Part of Fortune, if this is a money Question.
* Now form a final judgement based on all your data.
Appendix A: Sigils of Spirits of planets
begin 600 sigils.planet.spirits.tar.Z
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M+ 8J.0Q/JJC%:EKSFM@,(_:\Z"IM>J]651O?&7NE1F!U;5@Q"UL.*9.UD;R!#&-)036*^S'^O2G1O-F]K[XJM,D38S@+*,XL4;.WZQQ?>E4
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